简介An action-platformer, with a story shown in fragments throughout the game. A journey through a mother’s denial of her grief, as she brings home her memories of her child. You play as Mother whose goal is to bring glowing orbs back home filled with memories from better days. You traverse the everchanging forest where you will meet twisted enemies, gaping cliffs, and giant toys blocking your way. You go through the world by outrunning your enemies, hiding from them, and pushing any one and anything else that stands in your way. Development team: Sebastian Sommerstedt Andresen, Lead Programmer Jakob Baldwin, CG Artist Kresta Louise Febro Bonita, Project Manager Marusa Gorjup, Art Director Nicolai Bach Hansen, Game Programmer Jakob Elkjær Husted, Game Programmer Robert Kivac, CG Artist Jonas Foged Kristensen, Audio Designer Emil Elias Lohse, Game & Level Designer Thomas Noes Mikkelsen, Game & Level Designer Mózes Adorján Mikó, QA & UR Jannik Anker Iskov Helsen Neerdal, Game Programmer Nana Jørly Sørensen, Game Director Special thanks to our playtesters and DADIU.