Minecraft 基岩版 Beta & Preview 1.19.20.22 发布

修改于2022/07/20412 浏览公告更新
测试版是Minecraft基岩版的测试机制,主要用于下一个正式版的特性预览。
■然而,测试版主要用于新特性展示,通常存在大量漏洞。因此对于普通玩家建议仅做测试尝鲜用。使用测试版打开存档前请务必备份。适用于正式版的领域服务器与测试版不兼容。
|如果在测试版中遇到旧版存档无法使用的问题,测试版将允许你将存档上传以供开发团队查找问题。
♞Minecraft 基岩版 1.19.20 仍未发布,Beta 1.19.20.22为其第2个测试版。
■转载本贴时须注明原作者以及本帖地址。
Minecraft Beta & Preview - 1.19.20.22
Minecraft 基岩版 Beta & Preview 1.19.20.22
Minecraft Preview is available on Xbox, Windows 10/11, and iOS devices. More information can be found at aka.ms/PreviewFAQ
Minecraft Preview 现已在 Xbox, Windows 10/11 和 iOS 设备上可用。更多信息可在 aka.ms/PreviewFAQ找到
The beta is available on Android (Google Play). To join or leave the beta, see aka.ms/JoinMCBeta for detailed instructions
Beta 版现仅在 Android (Google Play)平台上可用。如欲加入或退出测试版,请参见 aka.ms/JoinMCBeta 以取得详细指南
TapTap
Here's a list of what is new in this week's Minecraft Preview and Beta! As always, please search and report any bugs you may find at bugs.mojang.com and send us your feedback .
这里就是本周 Preview 和 Beta 版本的新内容啦!请在 bugs.mojang.com 报告你搜索到的任何漏洞,并在 这里留下你的反馈。
FEATURES AND BUG FIXES
特性和漏洞修复
SPECTATOR MODE (EXPERIMENTAL)
旁观者模式 (实验性)
Removed emotes functionality while in Spectator Mode
移除了处于旁观者模式时的表情功能
Spectators’ heads are now properly rendered as semi-transparent
观察者的头部现在能够正确的被渲染成半透明的了
Character Creator head items (hats, hoods, helmets, etc.) are now properly rendered semi-transparent while in Spectator mode
处于旁观者模式时,角色创建器里的头部物品(如帽子,兜帽,头盔等等)现在被正确的渲染成半透明的了
Capes and animated back items are no longer rendered while in Spectator mode (MCPE-156929)
处于旁观者模式时,披风和背部动画物品不再被渲染了 (MCPE-156929)
Spectators can no longer use or get affected by portals (MCPE-156684)
旁观者不能使用传送门,或从传送门处获得效果了 (MCPE-156684)
ALLAY
悦灵
Allays can now pick up and drop items at their owner when in a Boat (MCPE-156377)
在船里时,悦灵现在可以从他们的主人处捡拾或丢给他们主人物品了 (MCPE-156377)
Allay can now always pick up dropped Scaffolding blocks (MCPE-157512)
悦灵总是可以捡起掉落的脚手架方块了 (MCPE-157512)
Allay now correctly stops dancing when music from Jukebox ends
来自唱片机的音乐停止时,悦灵能够正确的停止跳舞了
Allays now look at targets such as players (MCPE-158222)
悦灵现在会看向目标,如玩家等 (MCPE-158222)
BLOCKS
方块
Bells can no longer catch on fire or be destroyed by fire
钟不再会着火,也不会被火烧毁了
Sculk Catalysts now play the blooming sound effect when blooming (MCPE-153562)
幽匿催发体被激活时将播放对应音效 (MCPE-153562)
Sculk Catalysts do not spread Sculk anymore on players' death if the Keep Inventory gamerule is set to True (MCPE-157884)
若死亡不掉落规则启用,幽匿催发体不会在玩家死亡时传播幽匿块了 (MCPE-157884)
Sculk Catalysts do not get covered in Sculk Veins anymore if a mob dies on top of them
生物死在幽匿催发体顶部时,后者不会被幽匿脉络覆盖了
COMMANDS
命令
Improved the performance of the locate biome command to mitigate stalls on the server while searching for a biome that is far away (MCPE-157609)
改进了locate biome命令的性能,减少了在服务器上搜索远处生物群系时的卡顿 (MCPE-157609)
DEEP DARK
深暗之域
ANCIENT CITIES
远古城市
The secret door that leads to the Redstone room in the center of an Ancient City now opens/closes properly (MCPE-156718)
通向远古城市中央红石室的密门会正常的开启或关闭了 (MCPE-156718)
EDU
教育版
Fixed a crash that occurred when swapping inputs to the Material Reducer by disabling input swapping. Players must now remove input before adding new input
修复了通过禁用输入交换来交换 Material Reducer 的输入时发生的崩溃。玩家必须在加入新输入前删除原有的输入
FIREBALL ENTITY
火球实体
Modified the json entity file so that it also contains projectile damage in addition to the explosion and fire damage (MCPE-153740)
修改了 json 实体文件,现在此文件既含有抛射物伤害,也添加了爆炸和火焰伤害 (MCPE-153740)
GAMEPLAY
玩法
Fixed x-ray vision when Top Snow falls on top of player so it now behaves as a solid block when Top Snow covers player's vision (MCPE-150709)
修复了顶层雪没过玩家头顶时的透视视野问题。现在顶层雪遮盖玩家视野时表现为固态方块 (MCPE-150709)
GENERAL
通用
Fixed the Add Server feature not saving IPV6 addresses (MCPE-66233)
修复了添加服务器特性不保存 IPV6 地址的问题 (MCPE-66233)
ITEMS
物品
Lava in Buckets will no longer disappear when failing to be placed or dispensed into partial blocks (MCPE-50664)
桶中的熔岩在放置或流入传送门方块失败时不会消失了 (MCPE-50664)
Items with the item_lock component can no longer be placed in Item Frames or Armor Stands (MCPE-138479)
带有 item_lock 组件的物品不能被放置到展示框或盔甲架中了 (MCPE-138479)
Fixed an issue where some items with durability would fail to be created from the Creative inventory
修复了一些带有耐久度的物品无法从创造模式背包中创建的问题
MARKETPLACE
市场
Implemented new Marketplace error screen art and messaging
实装了新的市场错误界面图和消息
MOBILE CONTROLS
移动控制
Fixed an issue where players were not able to hover over UI elements inside a scroll view if a portion of it fell outside of the view when using mouse + keyboard on iOS. This was a result of the scroll view auto focusing onto the nearest non-clipped element
修复了在 iOS 上使用键鼠时,若滚动视图的一部分处在视图之外,玩家无法使用 UI 元素的问题。这是滚动视图自动聚焦到最近的非剪切元素的结果Fixed a crash that could occur when a connected devices, like gamepads, were missing修复了一个已连接的设备(如手柄)丢失连接时可能引起的崩溃
MOBS
生物
Allays and Bees no longer get stuck in non-full blocks (MCPE-155777)
悦灵和蜜蜂不会被卡在不完整方块里了 (MCPE-155777)
Fish do not shake anymore when placed in an isolated water block
鱼被放在隔离开的单个水方块里时不会抖动了
Fixed a bug that caused Wolves to spawn red when summoned with entity_born or on_tame events
修复了使用 entity_born or on_tame 事件生成的狼与玩家敌对的漏洞
Fixed an issue where enchantments on ranged weapons on mobs were not being applied (MCPE-113623)
修复了远程武器上的附魔在生物上未被应用的问题(MCPE-113623)
WITCH
女巫
Fixed a bug that could cause Witches to stop spawning. The Witch Hut structure is now set as a surface spawner for Witches (MCPE-60552)
修复了一个导致女巫停止生成的问题。现在女巫小屋结构被设为了女巫的一个表面生成点 (MCPE-60552)
PERFORMANCE AND STABILITY
性能与稳定性
Fixed a crash that was caused by a Villager changing its profession while trading. The Trade screen will now close if the Villager changes professions mid trade
修复了村民在交易时改变职业引起的崩溃。如果村民在交易中改变职业,交易界面将会关闭
SCULK SENSOR
幽匿感测体
Sculk Sensors can now also detect Bees, Chickens, Allays, Phantoms, and Ender Dragons flying (MCPE-153725, MCPE-154055)
幽匿感测体现在能够侦测到蜜蜂,鸡, 幻翼和末影龙飞翔了 (MCPE-153725, MCPE-154055)
Sculk Sensors can now emit the whole range of Redstone signal strengths, based on the distance a vibration has been emitted at. Previously, the output was either 1, 15 or even
基于振动发出的距离,幽匿感测体现在可以产生所有强度的红石信号。以前,输出不是 1 就是 15 或者偶数
Vibration particles are now always oriented towards the target Sculk Sensor (MCPE-156648)
振动的粒子总会指向目标幽匿感测体 (MCPE-156648)
STABILITY AND PERFORMANCE
稳定性和性能
Timeout when connecting to a multiplayer game has been reduced from 180 to 90 seconds
连接到多人游戏的超时时间由 180 秒缩短到了 90 秒
Fixed a crash that could occur when Pistons were extending or retracting near moveable blocks and Arrows
修正了活塞在可移动方块和箭附近伸出或收缩时可能发生的崩溃
USER INTERFACE
用户界面
Hover text for can_place_on blocks for items in inventory is now in a consistent order between game saves (MCPE-153516)
背包中 can_place_on 方块物品的悬停文本与存档的顺序一致了 (MCPE-153516)
Removed the controller settings tab for Oculus
移除了 Oculus 的控制器设定选项卡
VANILLA PARITY
原版特性同步
Sounds of the Smithing Table when a Villager is working are now the same as sounds when the player uses the table (MCPE-79716)
现在村民和玩家使用铁匠台时发出的声音相同了 (MCPE-79716)
Fixed volume level of Amethyst step chime sound when walked on by a mob
修正了生物走过紫水晶上时脚步声的音量等级
BLOCKS
方块
Amethyst Block has been renamed to "Block of Amethyst" (MCPE-125821)
Amethyst Block 已被重命名为 "Block of Amethyst"(紫水晶块) (MCPE-125821)
MOBS
生物
The Ender Dragon can no longer destroy Crying Obsidian, Respawn Anchor, Light, Deny, Allow, Border, and Jigsaw blocks (MCPE-158343)
末影龙无法破坏哭泣的黑曜石,重生锚,光源方块,箭,屏障和拼图方块了 (MCPE-158343)
SCULK SENSOR
幽匿感测体
Sculk Sensors no longer detect Boats staying still in water (MCPE-155368)
幽匿感测体不会侦测到水中静止的船了 (MCPE-155368)
TECHNICAL UPDATES
技术性更新
ACCOUNT SUSPENSIONS
账户停用
Fixed a bug where suspended accounts could not play local worlds or navigate the menus on Xbox platforms
修复了 Xbox 平台上,被停用的账户无法游玩本地世界或进入菜单的问题
ACTOR PROPERTIES
活动对象属性
Added new Molang had_component_group to allow calculating appropriate default values from previously saved entity data
添加了新的 Molang had_component_group 以允许从先前保存的实体数据计算出合适的默认值
Renamed 'actor_property' and 'has_actor_property' Molang queries to 'property' and 'has_property' . Also renamed 'set_actor_property' to 'set_property'
将 'actor_property' 和 'has_actor_property' Molang 查询项重命名为 'property' 和 'has_property' . 同时将 'set_actor_property' 重命名为 'set_property'
Update 'set_property' to only allow changing properties on the local actor rather than some other target
更新了 'set_property' ,仅允许更改本地活动对象的属性,而非其他目标
EXPERIMENTAL TECHNICAL FEATURES
实验性技术特性
GENERAL
通用
Blocks with their render_method component set to double_sided now have their back faces properly rendered
render_method
设为 double_sided 的方块背面能够正确渲染了
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