来自制作人的一封感谢信,谢谢大家玩我的游戏!

修改于2023/05/307964 浏览综合
大家好!我是《方行者》的制作人,Dominik。
首先,十分感谢大家的支持,每一条评论和帖子我都有仔细看过,没想到我的游戏能在千里之外的中国受到这么多人的认可。尤其是看到很多玩家说,玩我的游戏很享受,我很高兴听到大家这样说,因为这也是我制作游戏的目的,让大家玩得开心。
最让我惊喜的是大家欣赏我设计的这些对话。对话就是为了刺激大家关掉游戏,但是根据人的心理,大家反而会坚持下去,很多玩家也提到了这一点,这很有意思。
另外,也很感谢大家提供的建议还有反馈的BUG,在你们的帮助下,相信我的游戏会变得越来越好。所以大家有什么想法可以尽情地说,我会去实现的...有这种可能。
还有很多玩家说现在的游戏流程太短了,难度不够,现在第九个世界已经在开发当中了,希望早日和大家见面。
最后,谢谢大家玩我的游戏!
Hello everyone! I am the producer of the game Cube Crawler, Domink.
First of all, thank you very much for your support, I have read every comment and post carefully. I would never expect my game to be recognized by so many people in China which is thousands of miles away from my own country. I am especially glad to see that many players enjoy playing my game. That's what I made the game for, to make it fun for everyone.
What surprises me the most is that people appreciate these dialogues that I designed. The dialogues are meant to stimulate people to turn off the game. However, according to human psychology, people will stick with it instead as many players have mentioned this. It’s really amazing!
Also, I appreciate all the suggestions and feedback about the bugs. With your help, I believe my game will become better and better. So if you have any ideas, just feel free to share them. I will try to implement them… probably.
Many players say that the current game is too short and not challenging enough. I have some good news for you. The ninth world is already in development, I hope to see you soon!
Finally, thank you for playing the game!
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