Minecraft 基岩版 Beta 1.16.220.51 发布

修改于2021/03/14329 浏览公告更新
测试版是Minecraft基岩版的测试机制,主要用于下一个正式版的特性预览。
然而,测试版主要用于新特性展示,通常存在大量漏洞。因此对于普通玩家建议仅做测试尝鲜用。使用测试版打开存档前请务必备份。适用于正式版的领域服务器与测试版不兼容。
如果在测试版中遇到旧版存档无法使用的问题,测试版将允许你将存档上传以供开发团队查找问题。
Minecraft基岩版 1.16.220 仍未发布,1.16.220.51为其第2个测试版。
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Bug Fixes
漏洞修复
Sounds of ditching / collecting Powder Snow with bucket are now assigned to the correct sound categories (MCPE-111739)
把细雪桶的丢弃/收集音效分类至正确的音效类别
Player no longer constantly emits particles when on fire after exiting Powder Snow (MCPE-111679)
修复了玩家在离开细雪并进入熔岩后身上不断冒出冻结粒子的问题
Powder Snow block is no longer present in Creative Menu (MCPE-105407)
修复细雪方块出现在创造模式物品栏的问题
Fixed Drowned holding tridents backwards during attack (MCPE-118213)
修复溺尸攻击玩家时反向握住三叉戟的问题
Enabled "Find Friends" button on Xbox
在Xbox上启用“查找好友”按键
Performance and Stability
性能和稳定性
Improved input latency on Windows 10 when VSYNC is enabled (MCPE-98861)
优化Windows 10下启用垂直同步后的输入延迟问题
Accessibility
无障碍
Fixed a bug where UI screen reader didn't read out default controller focus and checkbox state on the Online Play is not Rated pop-up
修复了UI界面阅读器无法朗读默认的控制器焦点,以及无法阅读在线游戏未评级弹窗的复选框状态的问题。
Technical Fixes and Changes
技术性修复和更改
Renamed all references of Actor to Entity
把所有对Actor的引用重命名为Entity
Renamed BlockPos to BlockLocation
把BlockPos重命名为BlockLocation
Added startSequence in GameTest which allows finer control over advanced test sequences
为GameTest添加startSequence,允许对高级测试顺序进行更精细的操作
GameTest sequence callbacks no longer take testas a parameter as the initial test object now lives as long as the whole test
GameTest的序列不再把test作为回调参数,因为初始测试对象和整个测试的寿命一样长
Updated behavior packs to require explicit module dependencies when using other native modules
更新了行为包,使用其他本地模块时需要明确定义其依赖关系
Identifiers within "render_controllers" will now be considered content errors if there is no render controller matching that name
如果没有匹配的渲染控制器名称,“render_controllers”中的标识符将会报错
Entity json before version 1.16.100 will no longer give a content error for the deprecated field "minecraft:foot_size"
1.16.100之前的实体json将不再给“minecraft:foot_size”此废弃字段提供内容错误信息
modified condition in "animation_controllers.json" to allow mobs to enter "wield_third_person_raise" (MCPE-118213)
修改“animation_controllers.json”中的条件,并允许生物进入“wield_third_person_raise”
Fixed an issue where loading into a world would cause continuous molang errors around "unhandled request for unknown variable"
修复了加载至世界中围绕“未知变量的未处理请求”会导致一直出现molang错误的问题
【转自mcbbs用户zyjking的:https://www.mcbbs.net/thread-1180939-1-1.html
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